package com.aponisipsis.gl3d.geometry;

import org.newdawn.slick.opengl.Texture;

public class Model {
	Mesh2D mesh;
	Material material;
	Texture texture;
	
	public Mesh2D getMesh() {
		return mesh;
	}
	public void setMesh(Mesh2D mesh) {
		this.mesh = mesh;
	}
	public Material getMaterial() {
		return material;
	}
	public void setMaterial(Material material) {
		this.material = material;
	}
	public Texture getTexture() {
		return texture;
	}
	public void setTexture(Texture texture) {
		this.texture = texture;
	}
}
